Below you will find pages that utilize the taxonomy term “Pico8”
August 30, 2018
Brutal Pico Race, under the hood !
Brutal Pico Race uses an hybrid rendering system, combining differents technics for road an ships rendering. On the fly vertices computing and triangle rasterizer based on old school racing games for the road and voxel based ships.
Here is the first article about How I Make Brutal Pico Race. I try to give some technicals insight which are the result of a fight between a game idea and Pico 8 constraints.
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